Responsible for :
Design educational materials such Digital contents (Videos & Presentations), Lesson plans, Text books and all other forms of educational contents with hands-on activities that clearly communicate Robotics and relevant emerging technology to different student age groups 6 –18
Key Responsibilities:
Curriculum Development
- Design comprehensive, age-appropriate robotics curricula covering topics such as electronics, IoT, UAVs/UGVs, and embedded systems for children aged 6-18.
- Develop project-based learning materials, worksheets, and hands-on activities that encourage creativity and problem-solving.
- Ensure that the curriculum aligns with international STEM education standards and best practices.
- Create interactive activities and pre-reading materials to enhance students' understanding of robotics concepts.
Workshops and Trainings:
- Conduct hands-on robotics workshops for students in schools and educational centers.
- Provide teacher training and professional development to enable educators to effectively implement robotics programs.
- Design and lead interactive learning sessions on various robotics topics such as Arduino programming, IoT, and 3D printing.
Implementation and Collaboration:
- Collaborate with schools, educators, and educational centers to integrate the robotics curriculum into different learning environments.
- Organize and lead engaging robotics events, competitions, and innovation challenges.
- Offer ongoing support to educators, adapting content based on classroom needs and feedback.
Assessment and Improvement:
- Continuously evaluate and improve the curriculum based on student outcomes, teacher feedback and new technological advancements.
- Keep the curriculum updated with the latest trends in robotics, IoT, and embedded systems to ensure students are learning cutting-edge technologies.
Technical Skills Required:
- Electronics & PCB Design: Proficiency in designing electronic circuits and PCBs using software like Eagle, KiCAD, or Altium.
- Embedded Systems: Experience with microcontrollers such as Arduino, ESP32, and familiarity with Embedded C programming.
- IoT Development: Knowledge of Internet of Things (IoT) systems and how to build projects using sensors and connected devices.
- Raspberry Pi (Rpi) Programming: Experience with Raspberry Pi programming, including Python, GPIO control, and integration with various sensors.
- Robotics Platforms: Understanding of UAV (Unmanned Aerial Vehicles) and UGV (Unmanned Ground Vehicles) basics, including how to implement these in educational projects.
- 3D Printing: Proficiency in 3D printing technology, from designing 3D models to printing functional components for robotics projects.
- Robotics Kits: Experience with LEGO Mindstorms, VEX, and other similar educational robotics kits, along with programming these platforms for various learning levels.