Role Summary:
The Curriculum Technologist will research, design, and develop innovative curricula, educational resources, and technical models in space science and astronomy for learners aged 6–18. The role focuses on creating structured, age-appropriate content and activities that can be implemented by educators and trainers, while ensuring alignment with global STEM standards and emerging technologies.
Key Responsibilities
Curriculum Development & Research
- Design comprehensive astronomy and space science curricula aligned with international STEM education standards (NGSS/CBSE/IB/IGCSE).
- Conduct research on new trends in astronomy education, pedagogy, and learning technologies to keep curriculum materials relevant and innovative.
- Develop lesson plans, worksheets, textbooks, interactive presentations, videos, and structured activity guides for trainers and students.
- Create hands-on project frameworks, working models, and technical resources to support STEM-based space learning.
Implementation and Collaboration
- Coordinate with schools, teachers, and educational centers to implement and adapt the curriculum in different learning environments.
- Offer ongoing support to educators through training and feedback sessions.
- Collaborate with the center’s team to organize space-themed events and learning activities.
Assessment and Improvement
- Continuously evaluate and improve the curriculum based on student outcomes, teacher feedback, and new technological advancements.
- Keep the curriculum updated with the latest trends in astronomy, robotics, IoT, and embedded systems to ensure students are exposed to cutting-edge technologies.
Skills & Competencies Required
- Astronomy and Astrophysics Expertise: In-depth knowledge of general astrophysics topics (solar system, stars, galaxies, cosmology, and space exploration).
- Educational Technology Tools: Proficiency in simulations, planetarium software (e.g., Stellarium), space education apps, and interactive platforms (e.g., NASA Eyes, Universe Sandbox).
- Hands-on Activity Design: Experience in developing and integrating educational tools (e.g., telescopes, 3D models, VR experiences) into curriculum resources.
- Robotics and Coding (Optional but Preferred): Familiarity with basic robotics, Arduino, or space-related coding activities for STEM integration.
- Curriculum Design Software: Proficiency with Microsoft Office Suite, Google Classroom, and learning management systems (LMS) for designing, organizing, and presenting content.
- Data Analysis & Assessment: Ability to design and interpret assessments, analyze feedback, and refine curriculum through data-driven insights.
- Pedagogical Understanding: Knowledge of STEM education learning theories and inquiry-based approaches.
- Practical Experience: Background in working with science centers, planetariums, or educational institutions is advantageous.